So here we are.the beginnings of my Virtual Enterprise D mod for STVEF. Plus, I can use the QIII-engine game Star Trek Voyager: Elite Force (STVEF) to save myself some time since it already has stock Star Trek weapons, NPC's, models, and textures built in (although I am making all textures from scratch, minus the ones used on weapons, etc) Currently I'm using the Quake III engine, which is quite outdated by today's standards, but is easy enough for one person to undertake a small MOD. I got the itch to start a new project on a gaming engine newer than the one I was using. I gave up on it shortly afterwards due to life getting in the way and a reasonable frustration with using such an old gaming engine. About two years ago I was posting screenshots of my TOS mod for a very old game called "Mysteries of the Sith", which may be viewed here: and
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